NRSDKApiForUnity
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UpdateWorldOrigin

Static Public Member Functions

static void AlignWorldCoordinate (Transform cameraRoot, Vector3 position, Quaternion rotation)
 

Member Function Documentation

◆ AlignWorldCoordinate()

static void NRKernal.UpdateWorldOrigin.AlignWorldCoordinate ( Transform  cameraRoot,
Vector3  position,
Quaternion  rotation 
)
static

Align the world coordinate to positon and rotation

Parameters
cameraRoot
position
rotation

The documentation for this class was generated from the following file:
  • UpdateWorldOrigin.cs