Unity SDK 1.6.0
Published 2021.06.30
I will disclose how NRSDK collects and processes data in my application and make it easily accessible to users. We recommend to add the following text on your app : This application runs on NRSDK, which is provided by Nreal Technology Ltd. and governed by the Nreal Privacy Policy.
Download
Log in as Nreal Developer to download NRSDK
Unity SDK 1.6.0
Release Note
New Features:
  • Added Hand Tracking (In Beta phase)
    • MR Apps using the Hand Tracking feature in NRSDK 1.6.0 can only operate until 12/31/2022.
    • This feature is under Beta phase, more devices/models will be supported in the next release of NRSDK.
    • This feature is fully tested on the following devices:
    • Nreal Dev-Kit
    • Nreal Enterprise-Kit
    • OnePlus:9R / 7T
    • LG:V60 / V50S ThinQ 5G / V50 ThinQ 5G / G9(Velvet 5G) / Wing
    • SONY:Xperia 5 II / Xperia 1
    • SAMSUNG:Galaxy Note20 5G / Galaxy S10+ / Galaxy S20+ 5G / Galaxy Z Fold 2 5G /
    • Galaxy Note20 Ultra / Galaxy Note10+ 5G / Galaxy A90 5G
    • ZTE Axon 10 pro
    • Black Shark 2 Pro
    • Snapdragon 888 / Exynos based models cannot be operated, will be supported in the next version of NRSDK.
    • The operation of other devices is currently unknown.
  • Added Unity XR Plugin access
  • Added a quick setup tool for the NRSDK environment
  • Added ability to record audio while capturing first person video footage
  • Added warning messages and events
  • Added support for Android 11 (updating your NRSDK will ensure compatibility with a wider range of devices)
  • Settings in Nebula will be synchronized to MR Apps (e.g., Left-Hand Mode, Power Saving Mode)
Optimization:
  • Optimized the performance of spatial computing
  • Optimized the rendering performance
  • Optimized image tracking at rest
  • Optimized the dynamic switch between 6DoF/3DoF/0DoF controller tracking modes
Bug fixed:
  • Fixed possible crash encountered when recording your screen
  • Fixed API crash when calling disabled RGBCamera
  • Fixed possible memory leak
  • Fixed window jitter, occurring in only a few instances
  • Fixed crash encountered while using with an unstable phone connection
  • Fixed existing issues
Unity SDK 1.5.7(Computing Unit Only, latest OS required)
Release Note
New Features:
  • Added compatibility with Exynos chipset
  • Updated reset controller and exit menu default buttons
  • Added YUVCameraTexture
Optimization:
  • Improved 3DoF performance
  • Lowered overall SDK CPU usage by 40%
Bug fixed:
  • Fixed 3DoF controller tracking lost when moving too quickly
  • Fixed a bug where the SDK gets stuck or crashes on exit
Unity SDK 1.4.8(Computing Unit Only, latest OS required)
Release Note
New Features:
  • Added running state tips (temperature, battery, lost tracking notifications)
  • Added dynamic switch of 6DoF/3DoF/0DoF
  • Supported Nreal Dimmer
  • Added "IsTouching" API in NRInput
  • Adapted to smartphone screen resolution change when NRSDK is running
  • Adapted to Unity 2019.4 LTS
Optimization:
  • Optimized hardware check tips for developers and users (Added the following error tips: cannot find rgbcamera device, cannot find DP device, display mode doesn't match)
  • Improvements of the SDK performance (CPU Resource Lower 10%)
  • Optimized NRDisplay startup procedure
  • Optimized 3DoF Performance
Bug fixed:
  • Fixed memory leak
  • Fixed the jitter when RGB camera opens
  • Fixed existing issues
Unity SDK 1.3.0(Computing Unit Only, latest OS required)
Release Note
New Features:
  • Support for vertical plane detection.
  • Support for gamma color space.
  • Added glasses connection error tips.
  • Added glasses status message.
  • Added video recording support in 64 bit version.
Optimization:
  • 6Dof head pose quality improvements
  • 3Dof controller pose quality improvements
  • Improvements of the SDK performance (CPU & Memory)
  • Optimized the SDK startup time.
  • Optimized the SDK mobile device adaptability.
  • Optimized the rendering pipeline.
  • Optimized the controller connectivity.
Bug fixed:
  • Fixed releasing phone controller resource issue.
  • Fixed exiting app issue.
Unity SDK 1.2.1(Computing Unit Only, latest OS required)
Release Note
Bug Fixed:
  • Fixed the problem of simulator and imagetracking training tool on Mac
Optimization:
  • Improved the quality of video record
  • Improved memory usage
  • Improved the performance of customized phone controller
Unity SDK 1.2.0(Computing Unit Only, latest OS required)
Release Note
New Features:
  • Custom Phone Controller supported
  • Automated deployment settings
Optimization:
  • Improved image tracking database training tool
Unity SDK 1.1.3 Beta
Release Note
New Features:
  • Compatible with old version controller
Unity SDK 1.1.2 Beta
Release Note
Optimization:
  • Improve SLAM stability
New Features:
  • Add the glasses putting on and taking off event
  • Support capturing video under OpenXR standard
Unity SDK 1.1.1 Beta
Release Note
New Features:
  • Image Tracking training tool could change the size dynamically
Bug Fixed:
  • Fixed running issue on Mac Platform
  • Fixed controllers issue on the phone platform
Unity SDK 1.1 Beta
Release Note
Optimization:
  • RGB camera data acquisition performance
  • Optimized the overall size of the SDK assets
New Features:
  • Unity Editor Emulator
  • Multithread rendering support
  • Add version management function for image recognition training tool. When the tool is upgraded, the image database asset is automatically updated
Bug Fixed:
  • Fixed crash problem caused by memory leak for polygon plane recognition in HelloMR demo